Demo Released. Now time for the home stretch.


Released the demo on Itch.io yesterday, and I'm in the process of getting the demo out on Steam on Feb 1st. Now that the demo is out, I've given myself about three months to get the game completed. I've already got about 80% of the game complete, so now I'm just in the home stretch. I think three months is plenty of time to get it done and tested, as long as I stay consistent. I just have a couple more "maps" to finish and maybe add some minibosses here and there to make some of the levels feel less redundant. I also want to add some extra graphical features for some flare.

Hope everyone who's played the demo so far has enjoyed it. Once the final release is out, I think people will be impressed (I hope, haha). Keep on livin' the dream!
J.C.

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